NASA pioneered the use of AR and VR 35 years ago

As commercial technology caught up, with billions of dollars in investment, we are now seeing the next phase in the use augmented reality and virtual reality for enabling space colonization. 

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Marcus Anzengruber

Marcus is the founder of ARVR Ventures and was part of the launch team for HTC VIVE where he was as Senior Advisor. He built and sold several startups over the last 16 years.  Linkedin

Some of our Subject Matter Experts:
Jim Adams - Former Deputy CTO NASA ⇨ Wikipedia
Paul Hynek - Adjunct Pepperdine University and VR pioneer ⇨ Linkedin


Examples of use cases for AR and VR in the space industry

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training astronatus

Hyper-realistic simulations look and feel similar to what astronauts experience and can be used for scenario training.

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mission support

Augmented reality assist astronauts as they perform complicated tasks.

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Collaboration

Being able to share the same view of objects and in real-time annotate and expand views can drive a dramatic improvements in collaboration. 

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